Community Hub

Explore Community-Built Leagues

The Community Hub is where Football League Simulator managers share their leagues with the world. Browse public leagues built by the community, dive into their live standings and stats, and hit Follow to keep track of how they evolve — you'll find them anytime in your Followed Leagues tab. Spot a league you'd like to build on? Use Clone to import its dataset into your own workspace and start your own version of it.

39 public league(s) shared by the community.

Public Leagues Public Datasets
Popular Newest
The Minecraft Football League
by F1R3B1RD
Teams: 220
54 76
FFL Official
by Fantasy Football League
Teams: 260
32 33
Premier League
by BobbyRyz
Teams: 74
0 9
Prem 26/27 with portal jumpers
by Erik
Teams: 80
0 5
The Dragon Ball League
by The Dragon Ball League
Teams: 26
3 2
FLS Super League
by SpankyFrank
Teams: 82
2 1
NextBB
by Fraud
Teams: 18
1 1
Pakistan vs World
by Polar4341
Teams: 179
1 1
Tml test
by F1R3B1RD
Teams: 91
0 1
The Drinks League
by PlayboiOrlando
Teams: 62
2 0
Eredivisie
by Crzyxyz
Teams: 76
2 0
The animal league
by TAL
Teams: 192
2 0

Frequently Asked Questions

A public dataset is a full roster of clubs and players anyone can clone into their own workspace. A public league is a live competition you can browse or follow — making a league public is a separate action from making its dataset public, done from the League Hub.

For a dataset, toggle "Community Public" from its edit page — you need at least 4 unlocked teams. For a league, the same toggle is available from its League Hub.

The default "Popular" view ranks by number of clones first, then net votes (upvotes minus downvotes), then followers (for leagues), then most recent. It's cumulative on purpose, so a long-running league doesn't lose its ranking just because it hasn't gotten fresh votes lately. Prefer browsing by date instead? Switch to the "Newest" view next to the tabs.

Cloning always creates a full, independent copy in your own workspace — never a live link to the original. If it exceeds your plan's limits, the excess is locked rather than deleted: players are locked automatically (weakest Overall first), while for teams, leagues, and datasets you choose which locked item to unlock, up to your limit.

It adds the league to your Followed Leagues tab, for quick access without searching the Hub again.